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Something New

Stats

Lore

"Do you ever tire of the work?" asks Eva Levante.

Banshee-44 looks up from his workbench. Eva often crosses in front of his kiosk on her walks to and from the Bazaar, striking up conversations with him in passing when she does. He briefly wonders if they've had this particular talk before; he wouldn't put it past her to simply let it play out to spare him the embarrassment of not remembering it.

"Can't say that I do," Banshee replies cordially. "Memory's not so great. Every gun feels like a new one."

Eva nods as she takes a sip of tea from the mug in her hand. "It's just that I see Guardians deliver parts to you all the time, and you seem to construct the same gun for them repeatedly. Are they not satisfied with what you provide?"

Banshee chuckles. "Maybe." He leans on the bench, looking at the various weapon components strewn about his shop. "It's a bit like Solstice, now that I think about it."

That seems to pique Eva's interest. "Oh?" she asks, eyebrow raised.

"Guardians bring me scraps, pieces of guns they dismantled." Banshee explains. "And I turn them into something new. Not always what the Guardian was hoping for, but they hold onto that hope and keep bringing me parts."

Eva smiles. "Same interaction, different outcome."

"Yeah. I guess you could say that."

"How wonderful," Eva says cheerfully. She raises his cup to him and walks back to the Courtyard.

"Definitely had that talk before," Banshee says to himself.

But he never tires of it.

You can only get Something New during the Solstice event. Tied to the Bonfire Bash, this firearm has a chance to drop at the end of the activity once you kill the final boss. The higher you build the bonfire seems to impact the number of rewards you get, but obtaining Something New isn’t guaranteed. Additionally, you will get this weapon after completing a few steps of Eva’s event quest, A Glowing Solstice. Finally, Eva may reward you with one upon completing her weekly quest of finishing 8 Solstice bounties. However, if you want to grind for this weapon you will need to spend some time in the Bonfire Bash as it doesn’t drop from any other activity.

Something New God Rolls

Something New PVE God Roll

  • Arrowhead Brake
  • Appended Mag
  • Feeding Frenzy or Wellspring
  • Headstone or Demolitionist

When it comes to PVE, we have a few hurdles to clear to truly make this firearm viable. While Something New has terrific range and impact stats, the reload speed and magazine size are utterly abysmal. In the barrel slot, I am going with Arrowhead Brake to improve our weapons handling and give us better recoil control. Something New kicks like a mule, which can make it tricky to use if you want to swiftly land consistent critical hits. Additionally, I am putting Appended Mag in the magazine perk slot solely to increase our rounds from 7 to 9. You’ll also want to throw a Backup Mag Mod on to raise this even higher to 12!

As for primary perks, I strongly urge you to hunt for Feeding Frenzy. This speeds up our reload speed for each kill we get, helping us circumvent this poor stat. Plus, it combos wonderfully with Headstone since the Stasis crystal explosions will also trigger Feeding Frenzy. Wellspring is an okay alternative, but that reload speed may become an issue for you in tougher PVE activities. Your final perk entirely depends on what you will be using this gun for. Headstone is terrific for add control or Stasis builds, while Demolitionist is good with basically any type of subclass or build.

Something New God Roll

Something New PVP God Roll

  • Corkscrew Rifling
  • Ricochet Rounds or Appended Mag
  • Feeding Frenzy
  • Harmony

I’m going to be honest gang, I don’t really know what the PVP god roll for this gun is. 120 hand cannons are in a pretty rough spot right now and this weapon’s deeply underwhelming perk pool isn’t helping its viability. We have a lot of issues to address, many of which will still make this an inferior option in the Crucible. However, if you do want to use it I recommend Corkscrew Rifling in the barrel slot. The +5 to the range, stability, and handling give us some nice stat boosts where we need them. As for the magazine slot, you’ll either want Ricochet Rounds to boost the weapon’s range or Appended Mag to get those two extra rounds. Both are solid, so it comes down to which you prefer.

As for primary perks, I’m going with Feeding Frenzy again. I know I won’t shut up about Something New’s slow reload speed, but it’s so damn bad. You’ll absolutely want this perk to help mitigate this problem — especially if you intend on using this hand cannon in bigger game modes like Control or Rift. Finally, I am looking at Harmony in the second slot. Boosting Something New’s damage by 20% makes it exceptionally potent, allowing us to consistently kill Guardians if we land final blows with other weapons.

About the Author

Collin MacGregor

Collin MacGregor is the Guide Staff Writer at Fanbyte. He's also the person who willingly plays the support class (you're welcome) and continues to hold out for an Ape Escape remake.

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Barrel Slot

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Smallbore

Dual strength barrel. • Increases range • Increases stability

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Polygonal Rifling

Barrel optimized for recoil reduction. • Increases stability

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Hammer-Forged Rifling

Durable ranged barrel. • Increases range

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Full Bore

Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

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Fluted Barrel

Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

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Extended Barrel

Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

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Corkscrew Rifling

Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

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Chambered Compensator

Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

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Arrowhead Brake

Lightly vented barrel. • Greatly controls recoil • Increases handling speed