Endwalker Dungeon Guide
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Final Fantasy XIV: Endwalker kicks off its roster of main scenario dungeons with the Tower of Zot, which — like many aspects of this expansion — is an ode to Final Fantasy IV. But...
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Stand tall, Warriors of Light! You have entered the Tower of Babil, the second dungeon of Final Fantasy XIV: Endwalker. While the Tower of Zot was simply the first foray into the monstrous plan...
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The fourth dungeon in Final Fantasy XIV: Endwalker is a race to the end for the Warrior of Light. We’re going to go ahead and get this out of the way — this article contains spoilers. Du...
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It’s time to take a walk on the aether side! Welcome to the fifth dungeon in Final Fantasy XIV: Endwalker. You can think of this as The Antitower: Part 2. The Aitiascope sends the Warrior of...
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The third dungeon in Final Fantasy XIV: Endwalker is definitely one that sets a tone, establishing that this is the beginning of the Final Days. Vanaspati is the name of the might...
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It’s time to become ones and zeroes as we dive into the digital world. Welcome to one of two dungeons you can run after finishing Final Fantasy XIV: Endwalker. The Stigma Dreamscape picks up...
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Truly, your expertise is needed to survive this MC Escher-esque dungeon. Welcome to the seventh dungeon in Final Fantasy XIV: Endwalker and one of the few required to unlock the Expert Duty R...
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If Shadowbringers’ Amaurot showed us the end of one ancient civilization, then the sixth dungeon in Final Fantasy XIV: Endwalker ups the ante. Welcome to The Dead Ends. The Warrior of...