Endwalker Dungeon Guide
Final Fantasy XIV: Endwalker kicks off its roster of main scenario dungeons with the Tower of Zot, which — like many aspects of this expansion — is an ode to Final Fantasy IV. But...
Stand tall, Warriors of Light! You have entered the Tower of Babil, the second dungeon of Final Fantasy XIV: Endwalker. While the Tower of Zot was simply the first foray into the monstrous plan...
The fourth dungeon in Final Fantasy XIV: Endwalker is a race to the end for the Warrior of Light. We’re going to go ahead and get this out of the way — this article contains spoilers. Du...
It’s time to take a walk on the aether side! Welcome to the fifth dungeon in Final Fantasy XIV: Endwalker. You can think of this as The Antitower: Part 2. The Aitiascope sends the Warrior of...
The third dungeon in Final Fantasy XIV: Endwalker is definitely one that sets a tone, establishing that this is the beginning of the Final Days. Vanaspati is the name of the might...
It’s time to become ones and zeroes as we dive into the digital world. Welcome to one of two dungeons you can run after finishing Final Fantasy XIV: Endwalker. The Stigma Dreamscape picks up...
Truly, your expertise is needed to survive this MC Escher-esque dungeon. Welcome to the seventh dungeon in Final Fantasy XIV: Endwalker and one of the few required to unlock the Expert Duty R...
If Shadowbringers’ Amaurot showed us the end of one ancient civilization, then the sixth dungeon in Final Fantasy XIV: Endwalker ups the ante. Welcome to The Dead Ends. The Warrior of...